ControlOnCollide
ThrowOnCollide must be NOT BE ZERO. At least 1,2, or 3.
Ex: ThrowOnCollide,1
Use this to control another Palettes actions to occur, subsequent to your initiating Palette (the one sending the ControlOnCollide command.
Use commas “,” to separate parameters instead of “%” like in *autofx.
Begin with the Palette name to be controlled followed by the action and parameters.
Example: ControlOnCollide,on,SoccerBall4.Hide,ALL,3.0
You can specify a delay using the ControlOnCollideDelay if you need to time the triggering of the 2nd Palettes command.
Example: ControlOnCollideDelay,5.8