MaterialsOnCollide
Use this to alter the behavior of the Palette due to material properties changing after a collision.
you MUST specify them in this order.
Gravity, Friction, Density, Bounciness
Gravity – Range [-1.0 – 28.0]
Friction – Range [0.0 – 255.0]
Density – Range [1.0 – 22587.0]
Bounciness – Range [0.0 to 1.0]
Example:
MaterialsOnCollide,on,0.2,10.0,10.0,0.1