AttachOnCollide
Abilities – Attachable,on
You can dictate that a Palette attach itself to the owning avatar upon collision via a setting on the *thrower nc.
AttachOnCollide,on
1,r=p%01_A%attach%2
The 2 is the attach point.
Practical attach points are:
2 = skull
5 = LT Hand
6 = RT Hand
7 = Left Foot
8 = Right Foot
0 = Last Used Attach Point