Palette Reference – 21 – Thrower – Part 17 – AutoReturn

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AutoReturn

This is used to automatically return a throwable Palette home, after it is thrown.

Requires Moveable,on ability.

Example:

AutoReturn,10

It is meant to be used during practice or the creative process but might find a use for it during a live show.

There are several preconditions:

1 – AutoReturn on *thrower nc must not be zero
2 – Throwable ability must be on
3 – The Palette must NOT be ATTACHED
4 –  Palette must not be FollowSpottable
5 – StoredHomePos must not be zero-vector
6 –
Requires Moveable,on ability.

If the above conditions are satisfied then the Palette is auto-returned after the specified number of seconds and you get the message “[RCV] Thrower Returning Home”.  The Palette is set to NON-PHYSICAL and a GoHome is performed, returning the Thrower/Palette to its InitialOffsetSo of course this must be set ahead of time.  See Mover Book for setting InitialOffset

IMPORTANT: Auto-Return timing starts at the beginning of a throw (1,2, or 3) so be sure to allow enough time for all the parts of a throw to execute fully,  especially when using Matrix.