Palette Reference – 28 – Thrower – Part 24 – Preparing the Source

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Preparing the Source

 

The trick is to capture the release frame of the animations throwing gesture at the exact moment of its release.  You can use a recording device to record the animation.  Then step thru, frame by frame, determining which frame is the release frame.  It is what I did.

You can set a ruler up-and-down and across to create a guide for placement of the “source” object.  the Source object, if a Palette, can be easily moved to the show-site with accuracy by giving it a Moveable ability and an InitialOffset.