Using Actions in the *moves nc for finer granular control of short event durations ….creating mini-events
Instead of doing this…
*events
TRACE,off
ELAPSED
3,”Event-3″,25.0
4,”Event-4″,26.0
5,”Event-5″,27.0
6,”Event-6″,28.0
7,”Event-7″,29.0
Do this instead…this saves 3 events
TRACE,off
ELAPSED
3,”Event-3″,25.0
4,”Event-4″,29.0
and use ACTIONS on DUMMY MOVES for granular mini-event control
Action,1%0.0%me%command%param1@param2@param2
Action,2%0.5%me%command%param1@param2@param2
Action,3%0.0%me%command%param1@param2@param2
M01_A_01,1.0,<0,0,0>,<0,0,0,1>,none,0
M01_A_02,1.0,<0,0,0>,<0,0,0,1>,none,0
M01_A_03,1.0,<0,0,0>,<0,0,0,1>,none,0
then the autofx would look like
*autofx
3.r=p%01_A%move0
this will do all 3 moves which are dummys meaning the palette doesn’t really move at all but WILL do the 3 actions associated with them in sequence using the move durations which are 1 second each.
NOTE: Actions NOW (interim Palette CM1 or later) happen at the BEGINNING of the move and not the END…so you can further manipulate when the actions occur (as in immediate OR later, if you wish) using the Action delay time which is where the 0.0 is. Notice the delay time on the 2nd Action of 0.5 seconds.
You have lots of flexibility here.
ALSO you can now have WAIT times totaling up to 4 seconds on Event #4 instead of only a total time of 1 second. 29-25 = 4 vs 26-25 = 1.