Features List
And now the Features List for both Producer and Performer Series. (there are a good number of features unlisted that are combined inside of other items).
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BASIC SILVER EDITION INCLUDED IN GOLD
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1) Auto-Stripping
2) Auto-Adorning
3) Auto-Emoting
4) Auto-Sequencing (SequenceOnPlay)
5) Instant Pose
6) Instant Sequence Play using “S” button
7) HUD Minimize
8) Dance Caching
9) Manual: Sequence Start/Stop
10) Final Pose – (Now triggered by “A” button (for After)
11) Instant Initial Pose triggering – Triggered by ‘F’ button
12) Manual Adorn
13) Intellibooks, classes, one-on-ones, blog
14) Instant Direction-Facing, Absolute
15) Ability to remove just 1 of several layers or attachments on a body part
16) Ability to remove and add layer or attachments at same time, same event
17) No inventory window required to be open for doing costume stripping
18) Manual Item removal and Group-Item (i.e. shoes) removal
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ADVANCED EDITION GOLD RC1
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18) Auto-Announcing – Can also use it to double no. of emotes from 12 to 24
19) Auto-FX – Full – External Control of Palette and other devices
20) Auto-Follower – (FollowStart, FollowStop) & PALETTE
21) Master Set Rezzer includes manual, with copyable scripts
22) Manual as well as HUD-controllable (using AutoFX) custom SetRezzer with up to 5 set successive auto-crossfades (forward and/or reverse) along with simultaneous set-rez (not available in standard rezzers),: DoubleExposure,Show,Hide,AutoKill,Single SetSelectable, FadeIn, FadeOut, Advance, Retard, ComeHome
23) HUD-Chaining for when you need additional events (more than 22)
24) SmartChange – Micro-Controlled outfit-change ordering
25) Communicates to DanceDiva – Group Formation HUD
26) Communicates to our custom Stage HUD – isolating stage control to the one logged in performer or group-lead
27) External Device Control thru custom channel
28) Communicates to our custom Stage Director – screens group controlling via Stage HUD or direct touch
29) Communicates to our designated lights and our own custom lights via PALETTE, custom tip-jar script, custom curtain script
30) Group Adorn – Coordinated outfit additions
31) Controls and plays Sounds from inside Director
32) Can start and stop media
33) Costume Exclusions
34) Costume Anchors
35) Includes several free scripted rezzables: Silhouette Ball, Spotlight, Silly Ball, Long Box, Cylinder, Phone Booth, Changing Screen, Orb Glow
36) Customizable FX-Masked Costume Changing
37) Can avoid most (but not all) notecard configuring by using the HUD menu system.
38) Built-in Avatar Invisibility
39) Special Event Zero and event #21 for things you always do before and after a routine with pre-lead-times and post-delay times
40) Ability to strip without creating RLV folder (but does require RLV enabling)
41) Multiple AutoFXs per event allowed
42) Many functions have configurable lead, hold/on, and delay time offsets
43) Send separate dance sequences to 4 definable dance groups (A,B,C and D) or 1,2,3,4
44) Use NickName for emotes,
45) Send Emotes to Relay device on special channel (for extending chat beyond 100 meters)
46) Direct Emotes to local chat or IM
47) Group Stripping via a negative Adorn
48) Send commands region-wide
49) Auto-Teleport, Auto-Rebake, Auto-Tattoo Layering as part of SmartChange
50) Chooseable auto-animations for start and end of costume-change
51) Effects Spin
52) Effects Coloring
53) Selectable FX-Costume Masking time
54) HUD controllable via external Chat
55) HUD is Copy/Mod – save pre-configured with your (initial) show outfit
56) HUD-2-HUD transfer script Included for easily transferring items between 2 HUDs (good for version upgrades)
57) GroupPlay – Invoke Play of another HUD
58) GroupStop – Stop another HUD or HUDs
59) GroupStrip
60) GroupAdorn – wearing of layers and attachments
61) Controls an advanced version of the Opera Glasses and triggers viewing angles at event times
62) Synchronous and Asynchronous Group Sequencing with new CD added
With the Artiste Palette Add-On you can;
63 – Fade-In Palette
64 – Fade-Out Palette
65 – Move Palette multiple times
66 – Move an Avatar multiple steps
67 – Move a specific range of moves
68 – Flash a Palette Once via animated texture
69 – Flash a Palette constantly at random intervals
70 – Blink a Palette – changing its on/off time and on/off color
71 – Turn a light beam on/off
72 – Turn the light effect on/off
73 – Change color of light effect
74 – Change color of light beam
75 – Palette becomes any particle effect
76 – Palette becomes one of built in particle effects (Fire)
77 – Invoke actions from one Palette to other Palettes
78 – Trigger Palette actions from inside the dance sequencer
79 – Test Palette on some features without creating a HUD *autofx
80 – Trigger Palette from HUD *autofx
81 – Topple a Palette (cause it to fall over)
82 – Throw a Palette – Throw it at an target using 1 or 2 phases with a plethora of customizable parameters allowing for physical and non physical propulsion
83 – Change a Palettes material properties at showtime: physics, density, gravity, friction, phantom, bounce
84 – Change a Palettes physics
85 – Show/Hide Palette
86 – Start and stop a Palettes rotation
87 – Oscillate a Palettes transparency via Fade-In/Fade-out
88 – Oscillate a Palettes scale via Grow/Shrink
89 – Apply a texture
90 – Start and Stop an animated texture
91 – Turn Palette into a light assigning: color, intensity, falloff, radius
92 – Rez an object
93 – Kill a rezzed object
94 – Adorn an item inside Palette timing like during a move step
95 – Assign a FinalMovePose
96 – Create syncopated rotation with stepped movements – like a watch second-hand gear
97 – Change Color of Palette at showtime
98 – Change Transparency of Palette at showtime
99 – Catch an object that has “fallen”or been “thrown”
100 – Drop an object that is attached to avatar
101 – Drop an object that is unattached to an avatar
102 – Assign a default sit animation
103 – Assgin a default stand animation – handy for smooth palette exits
104 – Force avatar to sit on an object
105 – Change a Palette into a follow object like a followspotlight
106 – Make the palette follow an avatar of object
107 – Make the Palette go to an avatar or object
108 – Turn Palette into a silhouette
109 – Tip Palette forward and backward
110 – Make Palette Glow
111 – Instant Raise and Lower without creating a mover
112 – Change scale of palette
113 – Slow Turn Left and Right or 180
114 – Change the style of the light effect
115 – Sit-2-Sit Transfer – – swap Palettes
116 – Palette-based Formation Movement
117 – Specify actions to take upon collision start and end
118 – Specify an action to perform at same time as doing a Palette mover
119 – DanceDiva Formation Controller – Places avatars in formations and performs formation-2-formation transitioning
120 – PracticeSite-to-LiveStage rotation reorientation
121 – Shatter a Palette into pieces
122 – Artiste DanceDiva Follower Relay
123 – Artiste MasterPiece – play several middle sections of dances back to back
124 – Artiste PieceMaker – start an animation after the beginning – easy connection-point deciphering
125 – Artiste Light
126 – Artiste DanceTimer
127 – Artiste Curtain
128 – Artiste Message Board
129 – Artiste Levitator
2) Auto-Adorning
3) Auto-Emoting
4) Auto-Sequencing (SequenceOnPlay)
5) Instant Pose
6) Instant Sequence Play using “S” button
7) HUD Minimize
8) Dance Caching
9) Manual: Sequence Start/Stop
10) Final Pose – (Now triggered by “A” button (for After)
11) Instant Initial Pose triggering – Triggered by ‘F’ button
12) Manual Adorn
13) Intellibooks, classes, one-on-ones, blog
14) Instant Direction-Facing, Absolute
15) Ability to remove just 1 of several layers or attachments on a body part
16) Ability to remove and add layer or attachments at same time, same event
17) No inventory window required to be open for doing costume stripping
18) Manual Item removal and Group-Item (i.e. shoes) removal
**********************************************************
ADVANCED EDITION GOLD RC1
**********************************************************
18) Auto-Announcing – Can also use it to double no. of emotes from 12 to 24
19) Auto-FX – Full – External Control of Palette and other devices
20) Auto-Follower – (FollowStart, FollowStop) & PALETTE
21) Master Set Rezzer includes manual, with copyable scripts
22) Manual as well as HUD-controllable (using AutoFX) custom SetRezzer with up to 5 set successive auto-crossfades (forward and/or reverse) along with simultaneous set-rez (not available in standard rezzers),: DoubleExposure,Show,Hide,AutoKill,Single SetSelectable, FadeIn, FadeOut, Advance, Retard, ComeHome
23) HUD-Chaining for when you need additional events (more than 22)
24) SmartChange – Micro-Controlled outfit-change ordering
25) Communicates to DanceDiva – Group Formation HUD
26) Communicates to our custom Stage HUD – isolating stage control to the one logged in performer or group-lead
27) External Device Control thru custom channel
28) Communicates to our custom Stage Director – screens group controlling via Stage HUD or direct touch
29) Communicates to our designated lights and our own custom lights via PALETTE, custom tip-jar script, custom curtain script
30) Group Adorn – Coordinated outfit additions
31) Controls and plays Sounds from inside Director
32) Can start and stop media
33) Costume Exclusions
34) Costume Anchors
35) Includes several free scripted rezzables: Silhouette Ball, Spotlight, Silly Ball, Long Box, Cylinder, Phone Booth, Changing Screen, Orb Glow
36) Customizable FX-Masked Costume Changing
37) Can avoid most (but not all) notecard configuring by using the HUD menu system.
38) Built-in Avatar Invisibility
39) Special Event Zero and event #21 for things you always do before and after a routine with pre-lead-times and post-delay times
40) Ability to strip without creating RLV folder (but does require RLV enabling)
41) Multiple AutoFXs per event allowed
42) Many functions have configurable lead, hold/on, and delay time offsets
43) Send separate dance sequences to 4 definable dance groups (A,B,C and D) or 1,2,3,4
44) Use NickName for emotes,
45) Send Emotes to Relay device on special channel (for extending chat beyond 100 meters)
46) Direct Emotes to local chat or IM
47) Group Stripping via a negative Adorn
48) Send commands region-wide
49) Auto-Teleport, Auto-Rebake, Auto-Tattoo Layering as part of SmartChange
50) Chooseable auto-animations for start and end of costume-change
51) Effects Spin
52) Effects Coloring
53) Selectable FX-Costume Masking time
54) HUD controllable via external Chat
55) HUD is Copy/Mod – save pre-configured with your (initial) show outfit
56) HUD-2-HUD transfer script Included for easily transferring items between 2 HUDs (good for version upgrades)
57) GroupPlay – Invoke Play of another HUD
58) GroupStop – Stop another HUD or HUDs
59) GroupStrip
60) GroupAdorn – wearing of layers and attachments
61) Controls an advanced version of the Opera Glasses and triggers viewing angles at event times
62) Synchronous and Asynchronous Group Sequencing with new CD added
With the Artiste Palette Add-On you can;
63 – Fade-In Palette
64 – Fade-Out Palette
65 – Move Palette multiple times
66 – Move an Avatar multiple steps
67 – Move a specific range of moves
68 – Flash a Palette Once via animated texture
69 – Flash a Palette constantly at random intervals
70 – Blink a Palette – changing its on/off time and on/off color
71 – Turn a light beam on/off
72 – Turn the light effect on/off
73 – Change color of light effect
74 – Change color of light beam
75 – Palette becomes any particle effect
76 – Palette becomes one of built in particle effects (Fire)
77 – Invoke actions from one Palette to other Palettes
78 – Trigger Palette actions from inside the dance sequencer
79 – Test Palette on some features without creating a HUD *autofx
80 – Trigger Palette from HUD *autofx
81 – Topple a Palette (cause it to fall over)
82 – Throw a Palette – Throw it at an target using 1 or 2 phases with a plethora of customizable parameters allowing for physical and non physical propulsion
83 – Change a Palettes material properties at showtime: physics, density, gravity, friction, phantom, bounce
84 – Change a Palettes physics
85 – Show/Hide Palette
86 – Start and stop a Palettes rotation
87 – Oscillate a Palettes transparency via Fade-In/Fade-out
88 – Oscillate a Palettes scale via Grow/Shrink
89 – Apply a texture
90 – Start and Stop an animated texture
91 – Turn Palette into a light assigning: color, intensity, falloff, radius
92 – Rez an object
93 – Kill a rezzed object
94 – Adorn an item inside Palette timing like during a move step
95 – Assign a FinalMovePose
96 – Create syncopated rotation with stepped movements – like a watch second-hand gear
97 – Change Color of Palette at showtime
98 – Change Transparency of Palette at showtime
99 – Catch an object that has “fallen”or been “thrown”
100 – Drop an object that is attached to avatar
101 – Drop an object that is unattached to an avatar
102 – Assign a default sit animation
103 – Assgin a default stand animation – handy for smooth palette exits
104 – Force avatar to sit on an object
105 – Change a Palette into a follow object like a followspotlight
106 – Make the palette follow an avatar of object
107 – Make the Palette go to an avatar or object
108 – Turn Palette into a silhouette
109 – Tip Palette forward and backward
110 – Make Palette Glow
111 – Instant Raise and Lower without creating a mover
112 – Change scale of palette
113 – Slow Turn Left and Right or 180
114 – Change the style of the light effect
115 – Sit-2-Sit Transfer – – swap Palettes
116 – Palette-based Formation Movement
117 – Specify actions to take upon collision start and end
118 – Specify an action to perform at same time as doing a Palette mover
119 – DanceDiva Formation Controller – Places avatars in formations and performs formation-2-formation transitioning
120 – PracticeSite-to-LiveStage rotation reorientation
121 – Shatter a Palette into pieces
122 – Artiste DanceDiva Follower Relay
123 – Artiste MasterPiece – play several middle sections of dances back to back
124 – Artiste PieceMaker – start an animation after the beginning – easy connection-point deciphering
125 – Artiste Light
126 – Artiste DanceTimer
127 – Artiste Curtain
128 – Artiste Message Board
129 – Artiste Levitator
130 – Artiste Gear
131 – Artiste Set Responders
132 – Swing
Artiste Performance HUD GOLD
Artiste Palette
Artiste Avatar Mover
Artiste Markers
Artiste Anchor
Artiste Marker Controller
Artiste Master Set-Rezzer (Scripts & NCs)
Artiste Child Rezzer Script
Artiste FX Emitter
Artiste Director
Artiste TipJar
Artiste Anchor
Artiste Stage HUD
Artiste Stage Occupancy Detector
Artiste Curtain Detector
Artiste StageSight (AutoCam)
Artiste AutoCam Controller
Artiste Autocam Audience Script
Jemmas HUD-2-HUD Transfer
131 – Artiste Set Responders
132 – Swing
Artiste Performance HUD GOLD
Artiste Palette
Artiste Avatar Mover
Artiste Markers
Artiste Anchor
Artiste Marker Controller
Artiste Master Set-Rezzer (Scripts & NCs)
Artiste Child Rezzer Script
Artiste FX Emitter
Artiste Director
Artiste TipJar
Artiste Anchor
Artiste Stage HUD
Artiste Stage Occupancy Detector
Artiste Curtain Detector
Artiste StageSight (AutoCam)
Artiste AutoCam Controller
Artiste Autocam Audience Script
Jemmas HUD-2-HUD Transfer