Author: Yummy

  • PCSD – NOTECARD (*dances)

    B ACK TO HOME PAGE ************* ************* NOTECARD ************* ************* Notecard must be named “*dances” The primary purpose of the *dances notecard is to: affect the order of dances presented in the HUD by easily changing the SPEED value (and/or BPM value) AND providing alternate names (NickNames) to animations in cases’ where animation names are… Read more

  • PCSD – ACTIVE COLUMN

    B ACK TO HOME PAGE ******************** ACTIVE COLUMN ******************** Just above the bottom is the has Active Column row of 3 buttons, (i.e. the Yellow colored button. One button for each column). Only 1 column can be active at a time. Inactive columns will be colored white. The Active Column will be either GREEN, YELLOW,… Read more

  • PCSD – NAVIGATION

    B ACK TO HOME PAGE **************** NAVIGATION **************** The top bar below has ORANGE up/down arrows used to scroll to the next or previous page when there are more pages existing for a given speed-column, forward or backward.  There are a maximum of 10 dances per column for a given page. There are a minimum… Read more

  • PCSD – FUNCTION BUTTONS

    B ACK TO HOME PAGE ******************************** FUNCTION BUTTONS ******************************** 1 =  Minimize Button – this button minimizes the HUD, replacing it with a 1 square MAXIMIZE icon/button that appears by default in the lower right corner of your screen. It is editable, along with the main HUD, such that you can position your HUD in… Read more

  • PCSD – OVERVIEW

    B ACK TO HOME PAGE ************* OVERVIEW This design aids in quickly choosing a dance/animation that is slightly slower or faster than your currently playing dance/animation. Fast dances are in the LEFT column. Medium speed dances are in the MIDDLE column Slow speed dances are in the RIGHT column. Many people prefer to have the… Read more

  • PCSD – SEQUENCING

    B ACK TO HOME PAGE Quick-and-Dirty IMPORTANT: The process of CREATING and TESTING sequences using the SEQUENCER-ENGINE should only be done in an area, like your home or other private venue, where the spewing of information intolocal chat will not become an imposition to those not expecting it.  It is meant to be listed in… Read more

  • Artiste Pro-Club Speed-Dancer

    ARTISTE PRO-CLUB SPEED-DANCER HUD SYSTEM ******************************* 01 – INTRODUCTION  02 – OVERVIEW 03 – FUNCTION BUTTONS 04 – NAVIGATION 05 – ACTIVE COLUMN 06 – NOTECARD (*dances) 07 – MENUS 08 – SPEED GRADATIONS 09 – DELETING A DANCE 10 – NICKNAMES 11 – INVITING 12 – SEQUENCING 13 – SEARCH ENGINE 14 – METRONOME… Read more

  • SmartDancer-Performance HUD – Tips 2022

    ################################# PERF-HUD and SD Timings Here are 2 simple commands to READ and PLAY an SD sequence from the PERF HUD *autofx TRACE,off 1,SD=READ_SD_SEQ%1$ 2,SD=PLAY_SEQ$ END This reads sequence #1 Here is the *events nc. TRACE,off ELAPSED 1,ReadSeq1,1 2,PlaySeq,7 3,End,30 END notice the 2nd event at 6 seconds allows for about 19 total lines (13… Read more

  • SmartDancer – WallClimb

    WallClimb is a new method of changing the orientation of dancers in the X , Y, and Z  axis.  It has its practical use in better displaying a choreographers creative formations by giving the audience a better view.  The WallClimb can be  enhanced using arm-stretching animations and/or ribbons or other flashy attention-grabbing, limb-extending particles or… Read more

  • SmartDancer MAJOR New Feature == WalkForm & PoseForm!!!

    An exciting new feature is coming!!! Requires: 1 – New Anchor 2 – New SmartDancer Controller 3 – New Animesh scripts and notecards (Also a few bug fixes).  Like avatars (poseballsit) not stopping when they should ******************* I call it the WalkForm & PoseForm SetWalkForm,(button-animation-name)) WalkForm can be set “on” or “off“. When on, you… Read more