Author: Yummy

  • Palette Reference – 03 – Flasher

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    This feature glows on and off the full set of links in a link-set using the current colors and textures; Requires the Utility Script. No Abilities required. paletteName/abbrev%flasher%(on/off)%glow-amount%glow-rate%glow-duration glow-amount, glow-rate, and glow-duration are optional Ex: 02_A%flasher%on — uses defaults 02_A%flasher%off 02_A%flasher%on%0.3 — uses defaults glow-rate & glow-duration 02_A%flasher%on%0.4%0%0.2 –– this will use default glow-rate 02_A%flasher%on%0.0%0.02%0.2… Read more

  • Palette Reference – 02 -Show/Hide

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    Format:   Palette name or abbrev%command% ALL or ONE or linkName (preferred) or link number %DelayTime (seconds) ALL = all links ONE = the root prim or the (non-root) link/prim the palette scripts are in (strongly not suggested) link number = 1 thru 256.  Zero (0) allowed if only 1 link, which is the same as… Read more

  • Palette Overview

     An ArtistePalette is a set of notecards and scripts.  You can place/copy them into any modifiable object.  By changing the notecards, you can control what features the Palette is capable of performing upon receiving one or more commands. There are a lot of commands that you can send to a Palette to tell it to do different things.  You can send commands to… Read more

  • Palette Reference – 01 – FadeShow/FadeHide

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    FadeHide and FadeShow – Palette-v27 Abilities – None Format:   Palette name or abbrev%command%ALL or ONE or linkName (preferred) or link number%fadetimeoverride IMPORTANT: fadetimeoverride is a just a number that represents !!!ABOUT!!! 5 seconds for a value of 1. So.. 1 = 5 seconds; 2=10 seconds; 0.5 = 2.5 seconds ALL = all links ONE = the root prim or the (non-root)… Read more

  • SmartDancer 149 – Adjustments : Animesh : GuruZ, FinalTurnAdj, TurnCompletionDelay

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    elay Animesh has been found to be less reliable than normal objects. For SmartDancer, we have 3 features at out disposal to help counter these unreliables 1 – FinalTurnAdj:  this is an entry in the *smartdancer nc that goes inside of Animesh.  Its not really needed for poseballs since you can always control their orientation.… Read more

  • SmartDancer 151 – Artiste Hybrid

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    Hybrid is a methodology for using an SD poseball as an Artiste Palette.  The catch is that it can only be one or the other but not both at the same time.  The way it works is that which ever one is enabled, disables the other one.  We are talking about enabling and disabling scripts.… Read more

  • SmartDancer 150 – SmartDancer Menus

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    The SmartDancer Controller is meant to be an aid to design-time experimentation and discovery via button-presses.  It is also responsible for executing notecard-ed sequences of events on a timeline that can be by elapsed-time and/or duration-time based. SmartDancer Controller can be controlled by external devices via chat and channel and can also send chat and… Read more

  • SmartDancer 148 – MANUAL QuickStart Setup For SmartDancer File Copier and SmartDancer Replicator

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    1 – ACQUIRE COPY/MOD Animesh 2 – REMOVE all scripts and animations from its root and links that you do not plan to use. 3 – COPY the PinMe script into an animesh.  TOUCH the Animesh or Poseball. It will delete itself yet allow the SmartDancer communication scripts to be copied into it. If it is Animesh, it… Read more

  • SmartDancer 147 – ColorLinksNow

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    New Command to IMMEDIATELY color links on an animesh. Example:|  Colors the left side veil,silk, and dress red ElapsedOrDuration,Elapsed 1,ColorCanonLinks,Silk%Dress%Veil | 1 2,ColorLinksNow,jklm,<1,0,0> | 2   Read more

  • SmartDancer 146 – AUTOMATIC QuickStart Setup For SmartDancer File Copier and SmartDancer Replicator

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    A – Configure notecards B – PinMe – (copy pin) C – Initialize –  (installs bootstrap) D – Install – (installs scripts) E – CopyAnims – (copy showtime dance,poses,AOs) F – Replicate – (make A to R copies) G – Reset – Animesh Individually (locally) [optional as needed] ============ STEP  1:  BUY an animesh that… Read more