Category: Uncategorized

  • SequenceOnPlay – Caveat

    NOTE SequenceOnPlay, when NOT zero, tells the HUD to start playing dance sequences upon pressing play. It ignores events Most people use 0 or 7. But now I strongly suggest you USE values of 1,2,3, or 4 if just you or its just you AND a group who will all do the SAME dance sequence.… Read more

  • Anchors, Rezzers, and Movers

    Hear ye, hear ye. VERY IMPORTANT! Take heed! ================ The Artiste Anchor is a reference point for movers primarily… but also a reference point for a few other Artiste tools. – Movers mover relative to the Anchor. – Moves also move relative to the InitialOffset value in the *moves nc….to the Anchor which is a… Read more

  • The Artiste SetRezzer – TroubleShooting

    Some day you may have issues rezzing a set. The Artiste SetRezzer is very comprehensive and is the most sophisticated rezzer I have ever seen. It comes with parameters that address non-standard rez issues including built-in cross-fade-alpha issues. ====== Keep this information handy as it can get you out of just about all jams regarding failed… Read more

  • Behind the Curtain

    After teaching the Intro to Artiste course, I realized that even though I had tried to strip things down to the bare bones, people were still having issues and difficulties with visualizing how all the puzzle pieces fit together. A discussion with Zed led to the idea of doing a ‘walk-through’ of a routine –… Read more

  • Artiste Quiz #1: Events – Answers

    ========== 1 TRACE,on ELAPSED 1,”FadeInSet”,0 END A: Time cannot be zero. ========== 2 TRACE,on ELAPSED 1,”FadeInSet”,1 2,”FadeOutSet”,1.5 END A: Time must be at least 1 second greater than the previous time. The 2nd event should be 2 or greater. It can be 2.5. ========== 3 TRACE,on ELAPSED 1,”FadeInSet”,15 2,”FadeOutSet”,5 3,”EmoteBigBen”,35 END A: Time must be a greater… Read more

  • Protected: Cause and Effect Featuring Dynamic Particle Modification

    There is no excerpt because this is a protected post. Read more

  • The Artiste “Action” Feature UPDATED with PROOF OF CONCEPT Demo

    Here is a video demoing “tight inter-palette and intra-palette communications” Footsteps (Oh and a footnote. The actual scene is smooth. the video does not do it justice) In this example the autofx tells the leftfootprint to move and then inside the leftfoot palette it has an action to fade when its done with its move but… Read more

  • The Artiste “Action” Feature

    I have vetted the “action” feature in the *palette nc for fadehide/fadeshow. It should also work for all the other Inner Action list. If there is one you need that is not on that list, let me know and i will enable it or if an InnerList entry is not working let me know. What… Read more

  • Protected: Doc Errors

    There is no excerpt because this is a protected post. Read more

  • First Outing With the Artiste Set Rezzer

    A special impromptu class was held as part of LilAngels first bootcamp. A bootcamp is for new Artistas to fast-track them to usablity. It consists of me spending a full-day with them where I do most of the work of getting them to functionality on what it is they are trying to learn and they… Read more