Throwing an Embedded Palette
Placing a Palette inside of another Palette offers an illusion.
It propels the inside(embedded) Palette while turning the outside(attached) Palette, usually attached to an Avatar, INVISIBLE, since we cannot actually throw an attached palette.
The outside(attached) Palette must have:
Rezzer,on — on IT’s *thrower nc.
AND
RezObjectName,(inside-embedded object name) — on IT’s *thrower nc.
***
The inside(embedded) object must have either:
RezMe,on
OR
TempRezMe,on
The illusion is completed with a well-timed and triggered propelling animation