AutoReturn
This is used to automatically return a throwable Palette home, after it is thrown.
Requires Moveable,on ability.
Example:
AutoReturn,10
It is meant to be used during practice or the creative process but might find a use for it during a live show.
There are several preconditions:
1 – AutoReturn on *thrower nc must not be zero
2 – Throwable ability must be on
3 – The Palette must NOT be ATTACHED
4 – Palette must not be FollowSpottable
5 – StoredHomePos must not be zero-vector
6 – Requires Moveable,on ability.
If the above conditions are satisfied then the Palette is auto-returned after the specified number of seconds and you get the message “[RCV] Thrower Returning Home”. The Palette is set to NON-PHYSICAL and a GoHome is performed, returning the Thrower/Palette to its InitialOffset. So of course this must be set ahead of time. See Mover Book for setting InitialOffset
IMPORTANT: Auto-Return timing starts at the beginning of a throw (1,2, or 3) so be sure to allow enough time for all the parts of a throw to execute fully, especially when using Matrix.