You have the option to TURN a dancer at the SAME TIME (Turns&Anims) as they are dancing their CANON DANCE/ANIMATION in the directions of: LEFT, RIGHT, 180, or HOME
as well as
TURN-IN and TURN-OUT used when GROUPING the dancers into 2 GROUPS (HALF or ALTERNATE – X/Y).
You also have the option to TURN a dancer WITHOUT a CANON DANCE (Turns Only).
If they are already performing a ‘backing-animation’ then it may appear similar to a TURN during a CANON DANCE/ANIMATION.
The default mode is (Anims Only) so you need to change it to (Turns Only) or (Turns&Anims) if you want to TURN.
The Sequencer command is:
1,TurnsOnly | 0
2,Canon,Left | .1
The PrepForm command is:
1,TurnsOnly
2,Canon,Left
You can adjust the SPEED of the TURN by setting the TurnDurationOverride entry in the *channels nc affecting all the dancers
You can also specify individual turn times at the dancer level by specifying an time in the TurnDuration entry in the *animesh nc.
And you can specify a Turn Duration dynmically at run time as well on PREPFORM or Sequencer or HUD.
And you can use the Controller menu to change the turn duration by accessing thru [Groupings]–>MoveSpeed then:
Ex: -1,3.0,-1 or
ExL: ,3,
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PREPFORM
Formation Speed/June Speed % Turn Speed % Canon Interval
1,Speed%9%3.0%0.2
Sequence
Formation Speed/June Speed % Turn Speed % Canon Interval
1,Speed,%9%3.0%0.2 | 0