1 – ACQUIRE COPY/MOD Animesh
2 – REMOVE all scripts and animations from its root and links that you do not plan to use.
3 – COPY the PinMe script into an animesh. TOUCH the Animesh or Poseball. It will delete itself yet allow the SmartDancer communication scripts to be copied into it. If it is Animesh, it will DELETE ALL non-copyable items. (notecards, scripts, animations, objects)
4 – EDIT the *smartdancer and *filemanager notecards to your liking, making sure that the channels match the anchor and each other:
Examples:
Found inside your File Copier are:
*filemanager nc
FileCopierToMeshChannel,-12345
PingBackFromMeshToFileCopierChannel,-67890
*filecopier nc
FileCopierToMeshChannel,-12345
PingBackFromMeshToFileCopierChannel,-67890
*smartdancer nc
AnchorToAnimeshAndAvatarChannel,-224466
Found inside your Anchor
*anchor nc
AnchorToAnimeshAndAvatarChannel,-224466
5 – COPY the *filemanager nc into an Animesh renamed to ArtistePalette_01_A
6 – COPY the *smartdancer nc into the same Animesh named ArtistePalette_01_A
7 – COPY the *AA_FileManager script into your Animesh named ArtistePalette_01_A
8 – COPY the *AA_Refresher script into your Animesh named ArtistePalette_01_A
9 – COPY the *AA_Refresher script into your Animesh named ArtistePalette_01_A
10 – COPY the *AA_ScriptLoader script into your Animesh named ArtistePalette_01_A
11 – COPY the animation called ‘standing‘ into your Animesh.
12 – Reset Scripts Manually
This COMPLETES the Initialization process. Technically, if you intended on doing manual updates all the time then all you would need for your initialization process are the *smartdancer nc and the standing animation loaded into your animation.
INSTALLATION
13 – COPY the following 6 scripts into your Animesh named ArtistePalette_01_A
1-Animesh AIFormations
2-Animesh JRFormations
3-Animesh Receiver
4-Animesh Resetter
5-Animesh SmartDancer
6-Animesh TurnCompletionDelay
14 – OPEN each script and set it to RUNNING
15 – Press RESET on the SmartDancer Controller